VendorsRealNetworksrealone_player1.0
Vulnerabilities

RealNetworks Realone Player 1.0

Ranked by severity, then by exploit likelihood. Click a CVE ID for its full record.

24CVEs
CVE-2004-1094
Buffer overflow in InnerMedia DynaZip DUNZIP32.dll file version 5.00.03 and earlier allows remote attackers to execute arbitrary code via a ZIP file containing a file with a long filename, as demonstrated using (1) a .rjs (skin) file in RealPlayer 10 through RealPlayer 10.5 (6.0.12.1053), RealOne Player 1 and 2, (2) the Restore Backup function in CheckMark Software Payroll 2004/2005 3.9.6 and earlier, (3) CheckMark MultiLedger before 7.0.2, (4) dtSearch 6.x and 7.x, (5) mcupdmgr.exe and mghtml.exe in McAfee VirusScan 10 Build 10.0.21 and earlier, (6) IBM Lotus Notes before 6.5.5, and other products. NOTE: it is unclear whether this is the same vulnerability as CVE-2004-0575, although the data manipulations are the same.
Published 2004-12-01 · Modified
10.0EPSS 0.096
CVE-2007-4599
Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file.
Published 2007-10-31 · Modified
9.3EPSS 0.084
CVE-2007-5080
Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow.
Published 2007-10-31 · Modified
9.3EPSS 0.077
CVE-2007-2264
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
Published 2007-10-31 · Modified
9.3EPSS 0.073
CVE-2005-2922
Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header.
Published 2006-03-23 · Modified
9.3EPSS 0.058
CVE-2007-5081
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file.
Published 2007-10-31 · Modified
9.3EPSS 0.054
CVE-2004-0273
Directory traversal vulnerability in RealOne Player, RealOne Player 2.0, and RealOne Enterprise Desktop allows remote attackers to upload arbitrary files via an RMP file that contains .. (dot dot) sequences in a .rjs skin file.
Published 2004-09-01 · Modified
9.3EPSS 0.040
CVE-2006-1370
Buffer overflow in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, RealPlayer 8, and RealPlayer Enterprise before 20060322 allows remote attackers to have an unknown impact via a malicious Mimio boardCast (mbc) file.
Published 2006-03-23 · Modified
9.3EPSS 0.029
CVE-2004-0258
Multiple buffer overflows in RealOne Player, RealOne Player 2.0, RealOne Enterprise Desktop, and RealPlayer Enterprise allow remote attackers to execute arbitrary code via malformed (1) .RP, (2) .RT, (3) .RAM, (4) .RPM or (5) .SMIL files.
Published 2004-03-18 · Modified
7.6EPSS 0.072
CVE-2005-0189
Stack-based buffer overflow in the HandleAction function in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to execute arbitrary code via a long ShowPreferences argument.
Published 2005-02-06 · Modified
7.5EPSS 0.064
CVE-2005-2936
Unquoted Windows search path vulnerability in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, and RealPlayer 8 before 20060322 might allow local users to gain privileges via a malicious C:\program.exe file.
Published 2005-11-18 · Modified
7.2EPSS 0.033
CVE-2005-0455
Stack-based buffer overflow in the CSmil1Parser::testAttributeFailed function in smlparse.cpp for RealNetworks RealPlayer 10.5 (6.0.12.1056 and earlier), 10, 8, and RealOne Player V2 and V1 allows remote attackers to execute arbitrary code via a .SMIL file with a large system-screen-size value.
Published 2005-03-02 · Modified
5.12 PoCEPSS 0.540
CVE-2005-2629
Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481.
Published 2005-11-18 · Modified
5.11 PoCEPSS 0.128
CVE-2005-2630
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.
Published 2005-11-18 · Modified
5.1EPSS 0.045
CVE-2004-1481
Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow.
Published 2005-02-13 · Modified
5.1EPSS 0.043
CVE-2005-0611
Heap-based buffer overflow in RealNetworks RealPlayer 10.5 (6.0.12.1056 and earlier), 10, 8, and RealOne Player V2 and V1, allows remote attackers to execute arbitrary code via .WAV files.
Published 2005-03-02 · Modified
5.1EPSS 0.038
CVE-2005-0191
Off-by-one buffer overflow in the processing of tags in Real Metadata Package (RMP) files in RealPlayer 10.5 (6.0.12.1040) and earlier could allow remote attackers to execute arbitrary code via a long tag.
Published 2005-02-06 · Modified
5.1EPSS 0.034
CVE-2005-0755
Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file.
Published 2005-04-21 · Modified
5.1EPSS 0.034
CVE-2004-1798
RealOne player 6.0.11.868 allows remote attackers to execute arbitrary script in the "My Computer" zone via a Synchronized Multimedia Integration Language (SMIL) presentation with a "file:javascript:" URL, which is executed in the security context of the previously loaded URL, a different vulnerability than CVE-2003-0726.
Published 2005-05-10 · Modified
5.1EPSS 0.022
CVE-2005-2052
Heap-based buffer overflow in vidplin.dll in RealPlayer 10 and 10.5 (6.0.12.1040 through 1069), RealOne Player v1 and v2, RealPlayer 8 and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an .avi file with a modified strf structure value.
Published 2005-06-26 · Modified
5.1EPSS 0.022
CVE-2005-2054
Unknown vulnerability in RealPlayer 10 and 10.5 (6.0.12.1040-1069) and RealOne Player v1 and v2 allows remote attackers to overwrite arbitrary files or execute arbitrary ActiveX controls via a crafted MP3 file.
Published 2005-06-28 · Modified
5.1EPSS 0.015
CVE-2005-2055
RealPlayer 8, 10, 10.5 (6.0.12.1040-1069), and Enterprise and RealOne Player v1 and v2 allows remote malicious web server to create an arbitrary HTML file that executes an RM file via "default settings of earlier Internet Explorer browsers".
Published 2005-06-28 · Modified
5.0EPSS 0.009
CVE-2005-0190
Directory traversal vulnerability in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to delete arbitrary files via a Real Metadata Packages (RMP) file with a FILENAME tag containing .. (dot dot) sequences in a filename that ends with a ? (question mark) and an allowed file extension (e.g. .mp3), which bypasses the check for the file extension.
Published 2005-02-06 · Modified
2.6EPSS 0.040
CVE-2005-0192
Directory traversal vulnerability in the parsing of Skin file names in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to read arbitrary files via a .. (dot dot) in an RJS filename.
Published 2005-02-06 · Modified
2.6EPSS 0.020