VendorsId Softwarewolfenstein_enemy_territoryall versions
Vulnerabilities

Id Software Wolfenstein Enemy Territory

Ranked by severity, then by exploit likelihood. Click a CVE ID for its full record.

2CVEs
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Published 2006-05-08 · Modified
7.61 PoCEPSS 0.076
CVE-2005-0983
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Published 2005-04-05 · Modified
5.0EPSS 0.026